
So, I just type in com.dynamsoft, and select the OS target Mac OS X v10.5 Leopard.RECOMMENDED TO DISABLE CONFIRM BROWSER CLOSE!!△ → Tools → Confirm Browser Close → Off** USE A SECONDARY ACTIVATED USER ACCOUNT FOR THESE TOOLS **** ANY PSX/PS2/PSP Packages Need To Be Fake-Signed **PS4 PKG2USB- Fake PKGs On USB 4.05 / 4.55 Payloads By.

In the Organization field, you need to enter a string complying with the convention com.example. Mount the Auxiliary Tools, and run PackageManager. About Distribution Definition Files talks about the internal file format.

This tool eases the creation of packages containing multiple packages and scripts. The tool you will want to investigate is pkgbuild. 4.81 - 4.85 SupportedSince Mac OS X 10.8, the PackageMaker tool has been replaced by the command line tools productbuild and pkgbuild. *Ps3 Pkg Maker Tools*Flat_zs Method To Handle PS4 Fake PKGs SELF / FSELF. *PS4 PKG2USB- Fake PKGs On USB 4.05 / 4.55 Payloads By. pkg project ġ5) Run PS4HEN payload, install and test your. You should get the ' Done.' message andġ4) Open CUSAxxxxx.gp4 in Fake PKG Generator and build your. (take care of the 7-c-? files paths too)ġ2) Copy (overwrite) dump\appmeta\* files into the app\sce_sys folder ġ3) Run the _gen_gp4.bat script.

Wait until the end of the process (this can take a long time) !ġ1) Copy (overwrite) dump\app\* files into the app folder Select all files, and extract selected files into the app folder. You should get the ' Image extract succeeded' message ġ0) Run the tools\ArchiveExplorer.exe, open pfs_image.dat in dump\pfs dir, (? is other prx modules, if any, depends on title)ĭ) /system_data/priv/appmeta/CUSAxxxxx/* -> dump\appmetaĨ) Restart your console, remove disc, uninstall the game (for further testing) ĩ) Run the _extract_pkg.bat script. mnt/sandbox/pfsmnt/CUSAxxxxx-app0/? -> dump\app\? mnt/sandbox/pfsmnt/CUSAxxxxx-app0/sce_module/* -> dump\app\sce_module\*

Toolset does not use flat_z method to assume gp4 package structure and (probably) has a issues, but it allows you to create more or less working packages and use it as a base for experiments.Ġ) Extract Fake PKG Generator into the tools folder ġ) Clean the kitchen environment (run _clean.bat) ģ) Insert disc, make sure it is fully installed/copied (skip for PSN title) Ĥ) Run the ps4-ftp-vtx payload, connect into the ps4 by FTP client ĥ) Minimize (PS Button), but do not close the -> dump\pkgĬ) /mnt/sandbox/pfsmnt/CUSAxxxxx-app0/eboot.bin -> dump\app Ok, guys, let me introduce the PKG Kitchen - the toolset for the easy creation of PS4 packages.įirst sorry for my ugly English.
